Project Snapshot
- Role: Solo programmer (Unity C#)
- Studio / Publisher: Maysalward UK
- Platforms: Android & iOS
- Development time: 3 weeks total
- Installs: 5 000+ on Google Play :contentReference[oaicite:0]{index=0}
- User rating: Not yet rated (Android & iOS) :contentReference[oaicite:1]{index=1}
- Latest update: 7 Dec 2022 :contentReference[oaicite:2]{index=2}
Game Overview
Pizza Fun Run 3D is a hyper-casual lane-runner that turns pizza delivery into an arcade sprint: scoop up cheese and toppings, weave past traffic cones and barriers, then fire your finished pies into the customer’s box at the finish line—all in under a minute per level. :contentReference[oaicite:3]{index=3}
My Key Contributions
- Coded the entire lane-running movement & obstacle system, including dynamic speed ramps and knock-back physics.
- Designed a topping-collection mechanic that stacks ingredients visually on the player’s tray and affects final score.
- Built a procedural level generator that scales difficulty with distance and previous runs.
- Optimised draw-calls and GC spikes, sustaining 55 FPS on mid-tier Android devices.
- Integrated Google Play Games / Game Center leaderboards and a single IAP to remove ads.
Technical Stack
| Engine | Unity 2021 LTS |
| Languages | C# |
| Back-end / Analytics | Firebase Remote Config, Google Analytics |
| CI / CD | GitHub Actions → Unity Cloud Build → App Store Connect & Google Play |
Media
Try It Yourself
© Mohamed Osama — Part of my portfolio. Feel free to reach out for more technical details.