Personal Projects

These are the non-confidential projects
Over the years, I have contributed to 60+ games
either building them from scratch or enhancing them through updates.

Pizza Fun Run 3D

Pizza Fun Run 3D – Portfolio Project
Pizza Fun Run 3D logo

Project Snapshot

  • Role: Solo programmer (Unity C#)
  • Studio / Publisher: Maysalward UK
  • Platforms: Android & iOS
  • Development time: 3 weeks total
  • Installs: 5 000+ on Google Play :contentReference[oaicite:0]{index=0}
  • User rating: Not yet rated (Android & iOS) :contentReference[oaicite:1]{index=1}
  • Latest update: 7 Dec 2022 :contentReference[oaicite:2]{index=2}

Game Overview

Pizza Fun Run 3D is a hyper-casual lane-runner that turns pizza delivery into an arcade sprint: scoop up cheese and toppings, weave past traffic cones and barriers, then fire your finished pies into the customer’s box at the finish line—all in under a minute per level. :contentReference[oaicite:3]{index=3}

My Key Contributions

  • Coded the entire lane-running movement & obstacle system, including dynamic speed ramps and knock-back physics.
  • Designed a topping-collection mechanic that stacks ingredients visually on the player’s tray and affects final score.
  • Built a procedural level generator that scales difficulty with distance and previous runs.
  • Optimised draw-calls and GC spikes, sustaining 55 FPS on mid-tier Android devices.
  • Integrated Google Play Games / Game Center leaderboards and a single IAP to remove ads.

Technical Stack

EngineUnity 2021 LTS
LanguagesC#
Back-end / AnalyticsFirebase Remote Config, Google Analytics
CI / CDGitHub Actions → Unity Cloud Build → App Store Connect & Google Play

Media

In-game run – level 20 Rainbow stair climb – level 16 Night-time delivery – level 14

Try It Yourself

Google Play ▶ | App Store 


© Mohamed Osama — Part of my portfolio. Feel free to reach out for more technical details.