Project Snapshot
- Role: Gameplay programmer (Unity C#) – major re-work
- Studio / Publisher: Maysalward UK
- Platforms: Android & iOS
- Re-work sprint: 4 weeks
- Installs: 1 000+ on Google Play :contentReference[oaicite:0]{index=0}
- User rating: Not yet rated (Android & iOS)
- Latest update: 28 Mar 2022 (v 1.6) :contentReference[oaicite:1]{index=1}
Game Overview
Mad Gang Bikers Fight mashes lane-runner reflexes with turf-war brawling: grow your biker posse, dodge traps, smash rival gangs and claim the highway. Earn cash, upgrade bikes and fight to dominate the streets. :contentReference[oaicite:2]{index=2}
Key Contributions
- Re-engineered the enemy-wave director to spawn and animate 200 + rag-doll bikers with zero GC spikes.
- Rebuilt bike & weapon systems using ScriptableObjects for instant designer iteration.
- Added two new environments, dynamic day-night lighting and destruction VFX.
- Optimised CPU and GPU paths (~35 % frame-time drop) via object-pooling, GPU instancing and animation culling.
- Hooked up Game Center leaderboards plus a safe-rollout “Remove Ads” IAP.
Technical Stack
| Engine | Unity 2021 LTS |
| Language | C# |
| Back-end / Analytics | Firebase Remote Config, Google Analytics |
| CI / CD | GitHub Actions → Unity Cloud Build → App Store Connect & Google Play |
Media
Try It Yourself
© Mohamed Osama — Portfolio spotlight. Happy to share deeper technical details on request.