Personal Projects

These are the non-confidential projects
Over the years, I have contributed to 60+ games
either building them from scratch or enhancing them through updates.

Bento Lunch Box Master

Bento Lunch Box Master – Solo 2-Week Mobile Game Project
Bento Lunch Box Master gameplay banner

Project Snapshot

  • Role: Solo programmer (Unity C#)
  • Studio / Publisher: Maysalward UK
  • Platforms: Android & iOS
  • Development time: 2 weeks total
  • Installs: 100 000+ (Google Play)
  • User rating: 3.1★ (Android) / 2.9★ (iOS)
  • Latest update: Aug 29 2024

Game Overview

Bento Lunch Box Master is a fast-paced restaurant sim where players slice ingredients and assemble picture-perfect Japanese bento boxes against the clock.

My Key Contributions

  • Implemented the entire game loop, UI systems and level progression in Unity 2021 LTS within 14 days.
  • Created the signature ingredient-slicing mechanic with haptic feedback.
  • Optimised draw calls & asset compression—boosted FPS on mid-tier devices from ≈40 → 58.
  • Integrated Google Play Billing & Apple IAP for ad-free upgrades.
  • Set up a GitHub Actions → Unity Cloud Build pipeline for simultaneous Android & iOS releases.

Technical Stack

EngineUnity 2021 LTS
LanguagesC#
Back-end / Live-opsFirebase Remote Config, Google Analytics, GameSparks
CI/CDGitHub Actions → Unity Cloud Build → App Store Connect & Google Play

Media

Gameplay – selecting bento box Gameplay – filling tray Gameplay – order confirmation

Try It Yourself

Google Play ▶ | App Store 


© Mohamed Osama — Part of my portfolio. Ping me for deeper technical details.